Passing Notes
How to play Lucky Envelope
Draw a sealed slip per category. The slip is tonight. Shared option bank. Categories this game uses: place, mood, when. Do not fork a list.
Don't plan the date. Play for it. You don't have to agree on a plan. Just agree to play.
Start
- Pick a mode: Zero Thought (schema defaults, skip edit), Make It Ours (defaults loaded, replace any slot), or Blank Slate (empty lists — does not silently refill defaults).
- Each category is authored with five options: place, mood, when. You need exactly five live options in every category this game uses or you do not start.
The ritual
- Three envelopes. Five folded slips in each.
- You draw Place. Partner draws Mood. You draw When. Eyes off the slips.
- Two slips at once go back. Draw again.
- Slip n is option n.
Digital is a draw-envelope-slip on each envelope. Print is a real folded slip. Same slip numbers, same winners. Say 1-5 if you skip the draw. That is the real a11y path. Deterministic. No random.
Locked oracle
drawnSlip 5 / 2 / 3 → Place Living-room floor / Mood A little extra / When Golden hour.
Unit: Place drawnSlip 5 → Living-room floor.